Posts Tagged ‘ Layering ’
When working on a song with multiple instruments, often you have to think about which parts will be played by each instrument. With larger productions, you’ll tend to have more instruments than parts. In these cases, you’ll need to think about when two different instrument sounds should be combined, and when they should be kept [ READ MORE ]
Masking is a little-understood concept that is important to composers and mix engineers. Essentially, masking is what happens when one sound makes it difficult to hear another sound. An obvious example of this is two instruments playing the same note, with one instrument sounding much louder than the other. This can happen with notes or [ READ MORE ]
Reverb adds two properties to sounds – diffusion and depth. While there are many ways of changing the balance between diffusion and depth, there are times when a more extreme approach is required. Reverb may not be the best solution if a sound needs a lot of diffusion but very little depth, or a lot [ READ MORE ]
One way to contruct a subtle and complex ambience in a mix is to combine two different approaches to reverb. Going about this in an informed, deliberate way will result in a much more refined and appropriate sound than by simply stacking two different reverb algorithms (either in parallel or – heaven forbid – serial). [ READ MORE ]
Strictly speaking, layering is not really a method for processing, but it’s a common approach to take when designing a bass sound. Layering is an additive approach to designing a sound, because you’re building it by adding different elements together. By contrast, a subtractive approach (such as subtractive synthesis) works by starting with a big [ READ MORE ]
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